About
Kia ora! I'm a freelance sound designer, audio engineer, and music teacher based in Auckland.
I currently work as a sound designer at Spellbound Studios, where I create audio for games using Unreal Engine 5 and MetaSounds. Alongside that, I teach guitar, piano, bass, and music production to students across Australia and New Zealand.
My work tends toward the cinematic and atmospheric, whether that's a sweeping game score or a carefully crafted mix. I'm comfortable across a wide range of genres including jazz, rock, electronic, hip-hop, and alternative.
I'm a passionate game audio nerd at heart, and I love the challenge of building immersive, interactive soundscapes that bring game worlds to life.
Featured Work
Shattered Realms
Action rogue-lite RPG built in Unreal Engine 5. Designing the full audio system using MetaSounds, including adaptive combat, environmental ambiences, and gameplay-driven SFX.
Collaborative Release
Contributed mixing, mastering, and synth layers to a collaborative music release. Brought atmosphere and polish to the final record.
What Students & Families Say
Recent Media
Pitch Variation in MetaSounds
Short developer-facing breakdown of audio variation techniques.
Featured Track
Latest artist release on Spotify.
Let's Work Together
Whether it's game audio, music production, or lessons, I'd love to hear from you.
Get In Touch